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Wogl rules and new patch link

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Wogl rules and new patch link Empty Wogl rules and new patch link

Post  rebornslaya Mon May 24, 2010 12:06 am

General:
1. Staff will never ask you for your password.
2. It is mandatory for team leaders to read the rules prior to match play and make sure all of their players abide by the rules.
3. Breaking any rule may result in disqualifications of rounds, matches or a ban from WOGL.
4. The rules are subject to change at any time, so check them before every match.
5. Team or Player names may not contain inappropriate language.
6. All matches are to be played with the Scrim Spot WOGL anti-cheat client running.
7. Your WOGL forum login will be the same login you use for the ScrimSpot ACS.
8. Play on the computer you registered the anti-cheat with, they are hardware specific. If you need to reformat your computer or make any adjustments, contact the ACS Staff via the help center.
9. We will be allowing 1 name change per person per season. What you want to do is make your Forum (or IGN field ), League , & AC accounts all match your CF IGN when you make these accounts. The Help Center is flooded with these types of requests.
10. Rules will be locked from the start of the Season. Any new weapons or items that get released during the Season will not be allowed until the following Season. Changes will only be made if they are mandatory.


Match Specific:
1. You are not allowed to stand in the middle of a smoke where you are able to see clearly while others see smoke around you. This is commonly known as the "Smoke Glitch".
2. You are not able to play a same round twice. For example, if you run out and die in the first couple seconds of a round, you may not leave and come back to spawn part way into the round. Doing this will result in a disqualification for that round.
3. Illegal plant spots are not tolerated. When the bomb is planted, it must be in full view and able to be defused. Every round the bomb is planted where it cannot be seen or defused will result in a disqualification of that round. For example, plants in the barrels in "Downtown" are not tolerated as well as plants inside ledges in "Port".
4. If a player has been found to have not run the ACS client while participating in WOGL match play, his/her team is disqualified from that round.
5. If both teams have been found to have had a player not run the AC client while participating in WOGL match play the match is to be replayed.


Match Format:
1. 5v5
2. 9 Rounds/Half
3. 1st person view
4. Able to Join
5. The first team named on their Match Communication thread (home team) decides which side they will play on first.
6. Two halves will be played with teams switching at half
7. At the end of the second half, the team with the most rounds total wins the match.
8. In case of a tie, two 5 round halves will be played on the same map. The team with the most rounds total wins the match. This will repeat until there is a winner.
9. It is the responsibility of the home team (first team named) to make the room with correct settings and provide the opposing team with the password.
10. Playing a game with the wrong game type settings will result in playing the match again.
11. Both teams must take screenshots of the final round scores and post them on their match thread on the WOGL forums within 6 hours of the match being played. If neither team has screenshots, the match is to be replayed.
12. Teams will have the option of negotiating their server of play (UK, West Coast, Echo) in the regular season to accommodate the best location to play for each team. Playoff rules regarding servers will be discussed at a later date.


MAPS
EagleEyes
BlackWidow
Port
Factory
Ceyhan
Mexico
Sub Base
The Mine
DesertStorm
Maps will be announced at the start of each week.

CHARACTERS
SWAT
OMOH
SAS
GSG9

CHARACTER ITEMS
All character accessories are allowed except for Head and Body Armor, Flash Guards and Magazines

WEAPONS

Assault Rifles
M16
M4A1
M4A1-Adv
M4A1-Silver
AK47
AK-47-Camo
AK-47-Silver
AK-74
Steyr AUG A1
Famas
G36K
SG552
SG552-Camo
SCAR-Heavy
K2
QBZ-95
XM89
Type89
Tar21
Sub Machine Guns
MP5
MP5-Adv
P90
UZI
K1A
MP7
Micro-GAILIL
Micro-GALIL-Scope
Sniper Rifles*
M7100
AWM
Dragunov
PSG-1
AWM-Camo
Machine Guns
M60
RPK
Shotguns/Rifle
SPAS-12
XM1014
Secondary
M9
Colt1911
P228
Desert Eagle
Glock-18
Anaconda
Thrown
Grenade
Flashbang
Smoke
Red Smoke
Melee
Knife
Shovel
Combat Axe

ITEMS
Bag3
Bag4
Misc. Spray
Expand Grenade [+Slot]
C4 Setup/Defuse

*Note on snipers: You can switch snipers mid game, you can pick up a sniper from the ground, you can kill the other team's sniper(s) and take their sniper, but when the round starts there will be a max of two per team. If you are found to having more than 2 snipers at the start of the round, you are disqualified from that round.


Schedule/Match Reporting
1. Use your teams Match Communication thread to schedule match times. If xfire or msn are better to communicate, that is alright, but please post a final time after you agree upon one. You may post screenshots of the other team accepting if needed. Both teams must agree on a time to play their match.
2. Team Leaders must post screenshots on their match thread on the WOGL forums within 6 hours of the match being played. Please include both halves and state which team has won along with the total rounds for each team.
3. The default match time will be on Sunday, 9PM EST. If neither team can decide on a match time, the team that shows up to the default match time will be declared the winners. Please include a screenshot of your team in the designated room at the correct time to win by forfeit.

Rosters:
1. Rosters will consist of a minimum of 5 players and a maximum of 8 players.
2. It is both teams responsibility to verify the eligibility of all players playing in the match prior to starting or continuing any match play.
3. Teams must have all 5 members present in order to start a half.
4. A team playing with an ineligible player will forfeit the round in which that player played in.
5. Please have everyone registered with the correct in game name they will be using for their matches.
6. Substitutions may be made anytime during the match as long as they are an eligible player.
7. All squads lock after pre-season. Any team found making an illegal substitution and having that player play in a match will be disqualified from every round that player participated in.

Boosting:
Boosting is allowed. You may only boost places where the map has intended for you to go. For example, on ledges, boxes etc. It is NOT okay to boost on top of roofs or ineligible locations such as over fences. When boosted, you must be in full view and able to be shot at.

In Game Etiquette:
Good sportsmanship is expected at all times. Insulting and excessive swearing will not be tolerated. Players can and will be suspended or banned over in game conduct.

Glitching
It is considered glitching when..
-You are outside or in an unintended wall, fence, box, etc
-When others are unable to see you in an unintended position
Glitching in any WOGL related event (Tournament, Pug Draft, etc) will result in a harsh ban (ban times may vary) from all WOGL related events.

Cheating:
1.0 Anti-Cheat Guidelines and Information
1.1 ScrimSpot Anti-Cheat Client Mandatory Use.

World Online Gaming League.LLC and ScimSpot.LLC have partnered to develop the official "ScrimSpot WOGL Anti-Cheat" client. The ScrimSpot WOGL Anti-Cheat client is mandatory for all WOGL events, including but not limited to the following; matches, playoffs and finals.

In order to use the anti-cheat client, you're required to have an registered account at WOGL.ORG. To register and account, please visit the following link; (WOGL - Register). Once you have verified and activated your account via hyperlink url in confirmation email, you will then be granted access rights to use the anti-cheat client. Please note, the anti-cheat system has added security to prevent the act of ringing (smurfing) in WOGL events.

Users are required to use the anti-cheat client during the entirety of all WOGL events, including but not limited to the following; matches, playoffs and finals. Users that experience any issues operating the anti-cheat client are required to submit an Help Center Ticket and provide the details pertaining to the issue. Any user that cannot run the anti-cheat client due to operating issues, is NOT allowed to participate in ANY WOGL events.

It is the sole responsibility of each user to ensure his / her client is up-to-date, and operating before the start of WOGL events.

All data generated by the anti-cheat client is required to be held by the user for no less than two (2) weeks. Failure to provide anti-cheat related files when requested by WOGL / ScrimSpot staff can result in user suspensions, forfeiture of matches and user related bans.

1.2 WOGL / ScrimSpot Strict and Unique Anti-Cheat Policy

World Online Gaming League.LLC and ScrimSpot.LLC operate on an strict zero tolerance policy relating to the use and/or possession of cheats and third party related tools pertaining to cheats.

If a users is found to be cheating and/or possession of cheats in WOGL events, including but not limited to the following; matches, playoffs and finals, their team shall forfeit the event, and the said user will automatically be removed the team's roster. WOGL events played and won within the specific event, with that particular user participating, shall result in matches being overturned (wins converted to forfeits).

It's the sole responsibility of the user, NOT WOGL and/or ScimSpot to ensure the computer system that is used for playing in WOGL events is maintained in an cheat free manor, this includes the borrow/renting of systems to play from.

1.3 Third Party Add-ons and Game Modifications

WOGL does not, and will not allow modifications made to the game client in anyway unless otherwise stated (official event endorsed modifications). This includes but not limited to the following; changes of player skins, scripts (or macros of any form), or third party software that changes the game client in any way. Any user caught violating this rules will forfeit their teams match and will be subject to further disciplinary actions (user banning). The game is to be played as its original installation and updated in accordance with official patches released by its publisher.

1.4 Additional Information
1. Teams caught cheating, hacking, “glitching”, or abusing in-game mechanics in any way will be locked from playing matches and/or removed from WOGL.
2. If you suspect a team of cheating please play the match until its conclusion.
3. All disputes and cheat accusations must be submitted through the help center.
4. WOGL will not take action regarding members who are accused of cheating in non WOGL matches.
5. Make sure to verify anyone who contacts you claiming to be WOGL Staff with our official Staff Page.
6. Player's found to have "Cheat Making" / "Cheating" utility's will also be banned from WOGL. For example, any injectors or memory editing software such as "Cheat Engine".



Any player previously banned that is caught playing for a team during the WOGL season under an alias name will cause the complete team and players to be suspended for 1 season. If it is found that the team knew the player was a banned player the team could possibly face being permanently banned.

http://forum.z8games.com/showthread.php?t=60599&highlight=patch

rebornslaya

Posts : 3
Join date : 2010-05-16

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